General
A set of improvements focused on making the day-to-day experience smoother and more comfortable.
Client
The client side improvements (DirectX 9 & 4K, no fade, no walk delay, longer click distance, instant retarget, in-world HP/SP bars and more) have their own page: Client Improvements.
Combat Feel
- Clicking far away or below an obstacle no longer stops you from moving.
- While auto-attacking, you can switch to another monster instantly without cancelling your attacks.
- After a kill, you can attack the next monster immediately without using
@refresh.
Teleport
- Teleport Lv.1 skips the confirmation menu and warps you instantly.
- A blue map marker is placed on your current position before any random warp or teleport, so you always know where you came from.
Display & Information
- Monster HP is shown as a percentage next to their name
- A colored element icon appears next to every monster's name
- HP and SP drain from attacks are visible
- Rare drops with a ≤0.10% base chance trigger a server-wide announcement
- Card drops are announced the moment they drop (autolooted or not), with how many of that monster you killed since your last copy of the card.
- MVP kills are announced server-wide with the name of the player who landed the kill
- Kill counters and card counters are account-wide: they follow your account, not a single character
MVP Tombstones
All spawnable MVPs leave a tombstone upon death. The tombstone displays the damage distribution among all players who contributed.
A killed MVP stays dead across server restarts: its respawn timer and its tombstone (with the damage board) are restored after a maintenance, so a restart never respawns an MVP early.
MVPs and mini-bosses ignore Kill Steal protection (@noks).
Umbala: Niflheim Cell Warper
The cell warper at umbala 140/197 has been adjusted:
- Stepping on it no longer kills you
- Teleport chance to Niflheim is 33%
- Failed jumps randomly teleport you
Overweight
The overweight triggers at 70%. Regeneration is restricted after that threshold.
Storage
- Kafra storage holds up to 2 000 items.
- Solo Self-Found characters use their own separate account storage.
Inventory & Items
- All items are auto-identified on pickup. No Magnifier needed
- Items in your favorite tab are automatically protected from accidental NPC sales
- An item box opens as long as what is inside fits in your weight and inventory slots. No more fixed weight or free-slot margin
- Each item contains a link to its database page for full details
Guild Storage
Guild members can deposit and withdraw items from a shared storage. Access requires the guild to have Guild Storage Expansion learned at level 1 or higher.
Fame Rankings
Blacksmith, Alchemist and Taekwon ranking points decay by 1% every week.
Healer & Inns
Talking to the healer or resting at an inn heals you and grants Agility Up Lv.10 and Blessing Lv.10 for 12 minutes. The cost depends on your base level. Level 50 and below is free. Level 51 to 89 costs 5 000 zeny. Level 90 and above costs 7 000 zeny.
Ignore List
@ignore <name> ignores every character of that player's account, in public chat, chat channels, whispers, party and guild chat. The list is account-wide. See Commands.
Autotrade
@autotrade doesn't lock your account.
Party & Social
- The party leader can be changed without everyone being on the same map
- Multiple characters from the same account can join the same party
Friends List
The friends list cap has been raised to 127 friends.