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Hunting Missions

The Hunting Missions NPC offers daily kill missions with different difficulties. Complete missions to earn Hunting Medal Badges, EXP, and Zeny.


NPC Location

Hunting Missions is located at Prontera (164, 175).


How It Works

  1. Talk to the Hunting Missions NPC and choose a difficulty.
  2. You receive a mission to kill 4 randomly selected monsters. Each target gets its own random kill count (40 to 80 for solo missions, 120 to 180 each for Party missions).
  3. Kill the targets, then return to the NPC to collect your rewards.
  4. You can complete up to 3 missions per day (resets at midnight).

Difficulty Levels

Each difficulty draws monsters from different level ranges. The mix below shows how many monsters are drawn from each tier per mission:

Difficulty Easy monsters (Lv 1–30) Medium monsters (Lv 31–63) Hard monsters (Lv 64+)
Easy 4 0 0
Medium 1 3 0
Hard 1 1 2
Party 0 0 4

The Party difficulty is a separate co-op mode. See Party Missions


Rewards

Rewards are calculated per monster and summed across all 4 targets.

Reward Formula
Hunting Medal Badges Sum of individual badge rewards per monster (see table below)
Base EXP Sum of all 4 monsters' base EXP × kill count (at server rate)
Job EXP Sum of all 4 monsters' job EXP × kill count (at server rate)
Zeny sum of all 4 kill counts × average_monster_level × 30

Badge reward per monster:

Tier Monster Level Badges
Easy Lv 1–30 10–15 (scaled by level)
Medium Lv 31–63 16–30 (scaled by level)
Hard Lv 64+ 31–50 (scaled by level)

EXP rewards are capped at 200% of your current level EXP.


Mission Shop

Spend your Hunting Medal Badges at the Mission Shop (accessible through the NPC):

Item Cost (Badges)
Bundle of Magic Scroll 10
First Aid Kit 20
Branch of Dead Tree 30
Set of Taming Items 250
Poring Box 500
Enriched Elunium 1 500
Enriched Oridecon 1 500

Hunting Medal Badges are shared across all characters on the same account.


Party Support

Kills count for all party members who are:

  • On the same map as the person who got the kill
  • Within 30 cells of the kill

Account-Wide Progress

Mission progress is shared across all characters on the same account. You can start a mission on one character and continue it on another. Only one active mission per account at a time.


Abandoning a Mission

You can abandon your current mission for 50 000 Zeny. Abandoned missions do not count toward your daily limit.

Abandoning a Party Mission costs 100 000 Zeny instead.

If the Party Leader abandons the mission, it is also cancelled for all other party members who share the same mission.


Party Missions

The Party difficulty turns Hunting Missions into a co-op activity. The whole party shares one mission, one set of objectives, and one set of rewards.

Starting a Party Mission

To start a party mission, every member of the party must be:

  • Online
  • Within 20 cells of the Hunting Missions NPC
  • Not already on a mission

When those conditions are met, the Party Leader talks to the Hunting Missions NPC and accepts the mission on behalf of the party. All party members are then assigned the same 4 target monsters drawn from the Party tier of the Monster Pool.

Kill Credit

For a party-mission kill to count toward your progress, all of the following must be true when the monster dies:

  • You are in a party.
  • At least 4 members of that party are within 30 cells of the kill.

The nearby party members do not need to have the same mission. They only need to be present to validate the kill. Monsters killed by anyone, as long as 4 party members are within range, count toward your own total.

If fewer than 4 party members are within 30 cells when the monster dies, the kill is not counted and you receive a notification in chat.

Party Size for Rewards

Your reward "party size" (N) is not the number of people in your party. It is the average number of party members within 30 cells across all of your credited kills during the mission.

  • Each time a kill is credited to you, the game counts how many of your party members are within 30 cells at that moment.
  • N is the average of those per-kill counts, rounded to the nearest whole number.
  • Example: you score 3 credited kills. On the first, 4 members are nearby; on the second, 8; on the third, 12. Your N = round((4 + 8 + 12) / 3) = 8.

Because the average is recalculated across all your kills, N reflects how consistently your party hunted together, not just your best or worst moment. Every party member can end the mission with a different N, depending on how many teammates were nearby for each of their kills. The party-size number drives both the +1% per member bonus and the EXP split below.

Rewards

All party members receive the same objectives. Party rewards are adjusted from the solo values using your reward party size (N below):

Reward Party adjustment
Hunting Medal Badges Reduced by 25%, then +1% per party member (+N%)
Zeny Reduced by 70%, then +1% per party member (+N%)
Base / Job EXP Split N ways, then +1% per party member (+N%, no reduction)
  • The +1% per member bonus (+N%) applies to all rewards. It is calculated after the reduction and the EXP split.
  • EXP is not reduced, but the mission's total EXP is divided by N, so a larger reward party size shrinks each member's EXP share.
  • Because N is per-player, two members of the same party can receive different Badge, Zeny, and EXP amounts.

Example (player with reward party size N = 12):

  • Badges: solo_badges x 0.75 x 1.12
  • Zeny: solo_zeny x 0.30 x 1.12
  • EXP: solo_exp / 12 x 1.12

Adjusted Levels

In party missions only, the target monsters use a rescaled level instead of their normal level. This narrows the level gap across the pool (the weakest monsters are bumped up and the strongest are pulled down) so a party always faces a comparable challenge.

  • 6 monsters are fixed at level 100: Cecil Damon, Howard Alt-Eisen, Eremes Guile, Margaretha Sorin, Seyren Windsor, and Kathryne Keyron. These are never rescaled.
  • Every other party monster is rescaled with the formula below.

The rescale runs in two steps:

capped_raw  = min( raw_level, 99 )
party_level = round( 81 + (capped_raw - 81) x 2 / 3 )
  1. Cap the raw level at 99. Any monster whose normal level is above 99 is treated as level 99 before rescaling.
  2. Pull toward the average. Each monster is moved two-thirds of the way from its capped raw level toward 81, the average capped raw level of the rescaled monsters (the 6 fixed level-100 monsters are excluded from this average).

This produces party-mission levels ranging from 70 to 93.

The resulting Party Lv for every monster is listed in the 🟣 Party tier of the Monster Pool.

Giant Fly Wings

When the Party Leader accepts a party mission, they receive 8 Giant Fly Wings automatically. These wings warp the whole party to a random spot on the current map, helping you regroup between fights.

  • Wings are given only to the Party Leader, and only they can use them.
  • They are granted only once per mission cycle: abandoning the mission and retaking it does not give a new set of wings. A fresh batch is granted again the next time you start a new mission after completing one.
  • Wings can only be used on a map where at least one of your 4 mission target monsters spawns. Trying to use one anywhere else will not consume the wing.
  • Any wings still in your inventory are automatically removed when you complete the mission, so the next mission always starts with a fresh count of 8.

Resetting & Leaving

  • If a mission doesn't suit your party, you can reset it for 100 000 Zeny.
  • Leaving your party does not cancel your mission. You may rejoin the same party or join a different one and continue your progress. The other party members are not required to be on the same mission.
  • Party missions do not expire.

Leaderboard

Top hunters are tracked by total missions completed. Check the Mission Hunters Leaderboard NPC at Prontera (157, 285).


Monster Pool

The following monsters can appear in hunting missions, grouped by difficulty tier.

🟢 Easy (Lv 1–30)

Monster Lv Monster Lv Monster Lv

Green Plant
1
Poring
1
Red Plant
1

Yellow Plant
1
Fabre
2
Pupa
2

Drops
3
Lunatic
3
Peco Peco Egg
3

Picky
3
Ant Egg
4
Chonchon
4

Picky
4
Thief Bug Egg
4
Willow
4

Condor
5
Roda Frog
5
Thief Bug
6

Savage Babe
7
Familiar
8
Hornet
8

Baby Desert Wolf
9
Rocker
9
Plankton
10

Skeleton
10
Thief Bug Female
10
Kukre
11

Tarou
11
Mandragora
12
Ambernite
13

Hydra
14
Poporing
14
Wormtail
14

Marin
15
Shellfish
15
Boa
15

Zombie
15
Creamy
16
Spore
16

Stainer
16
Andre
17
Coco
17

Muka
17
Rafflesia
17
Steel Chonchon
17

Aster
18
Horn
18
Martin
18

Piere
18
Smokie
18
Deniro
19

Peco Peco
19
Poison Spore
19
Thief Bug Male
19

Vadon
19
Crab
20
Elder Willow
20

Vitata
20
Dustiness
21
Marina
21

Raggler
21
Yoyo
21
Goblin
22

Metaller
22
Thara Frog
22
Anacondaq
23

Anopheles
23
Caramel
23
Cornutus
23

Goblin
23
Zerom
23
Drainliar
24

Eggyra
24
Goblin
24
Goblin
24

Megalodon
24
Orc Zombie
24
Orc Warrior
24

Scorpion
24
Argos
25
Bigfoot
25

Cookie
25
Goblin
25
Golem
25

Pirate Skeleton
25
Wolf
25
Flora
26

Hode
26
Magnolia
26
Mantis
26

Metaling
26
Phen
26
Savage
26

Desert Wolf
27
Dumpling Child
27
Christmas Cookie
28

Goblin Archer
28
Marine Sphere
28
Orc Skeleton
28

Porcellio
28
Giearth
29
Soldier Skeleton
29

Frilldora
30
Karakasa
30
Munak
30

🟡 Medium (Lv 31–63)

Monster Lv Monster Lv Monster Lv

Archer Skeleton
31
Kobold
31
Kobold
31

Marse
31
Matyr
31
Obeaune
31

Orc Lady
31
Zenorc
31
Bongun
32

Tri Joint
32
Dokebi
33
Kobold Archer
33

Miyabi Doll
33
Sohee
33
Horong
34

Beetle King
34
Sandman
34
Whisper
34

Cruiser
35
Requiem
35
Goblin Steamrider
35

Zipper Bear
35
Kobold
36
Marc
36

Holden
36
Mummy
37
Jakk
38

Leaf Cat
38
Myst
38
Myst Case
38

Verit
38
Wild Rose
38
Ghoul
39

Ghoul
40
Greatest General
40
Marduk
40

Nereid
40
Pest
40
Quve
40

Stem Worm
40
Argiope
41
Kapha
41

Marionette
41
Wootan Fighter
41
Alligator
42

Hunter Fly
42
Novus
42
Stone Shooter
42

Blazer
43
Novus
43
Pitman
43

Plasma
43
Punk
43
Side Winder
43

Bathory
44
Petite
44
Plasma
44

Petite
45
Brilight
46
Deviruchi
46

Explosion
46
Poison Toad
46
Firelock Soldier
47

Isis
47
Plasma
47
Gargoyle
48

Jing Guai
48
Nightmare
49
Orc Archer
49

Parasite
49
Plasma
49
Baphomet Jr.
50

Dryad
50
Kraben
50
Mi Gao
51

Injustice
51
Mimic
51
Nine Tail
51

Wind Ghost
51
Wooden Golem
51
High Orc
52

Minorous
52
Raydric
52
Raydric Archer
52

Skeleton Prisoner
52
Tamruan
52
Enchanted Peach Tree
53

Merman
53
Wraith
53
Zombie Prisoner
53

Zhu Po Long
54
Grove
54
Bloody Butterfly
55

Disguise
55
Remover
55
Breeze
56

Cramp
56
Demon Pungus
56
Taoist Hermit
56

Geographer
56
Yao Jun
56
Mineral
56

Penomena
57
Alarm
58
Evil Druid
58

Grand Peco
58
Spring Rabbit
58
Egnigem Cenia
58

Arclouze
59
Errende Ebecee
59
Rideword
59

Sea Otter
59
Ancient Mimic
60
Clock
60

Kaho
60
Kavach Icarus
60
Stalactic Golem
60

Anolian
61
Dragon Tail
61
Galapago
61

Pasana
61
Laurell Weinder
61
Sting
61

Wickebine Tres
62
Khalitzburg
63
Permeter
63

🔴 Hard (Lv 64+)

Monster Lv Monster Lv Monster Lv

Ancient Mummy
64
Elder
64
Death Word
65

Deleter
65
False Angel
65
Apocalypse
66

Armeyer Dinze
66
Deleter
66
Majoruros
66

Sleeper
67
Heater
68
Mini Demon
68

Ferus
69
Frus
69
Goat
69

Ferus
70
Skogul
70
Solider
70

Assaulter
71
Loli Ruri
71
Freezer
72

Venatu
72
Alicel
75
Aliot
75

Incubus
75
Venatu
75
Violy
75

Acidus
76
Nightmare Terror
78
Venatu
78

Archdam
79
Dimik
79
Medusa
79

Dimik
80
Venatu
80
Cecil Damon
82

Dimik
82
Howard Alt-Eisen
83
Succubus
85

Eremes Guile
87
Dimik
89
Margaretha Sorin
90

Seyren Windsor
91
Kathryne Keyron
92

🟣 Party

These monsters make up the dedicated Party Missions pool. The levels shown are the rescaled party-mission levels, computed from each monster's normal level with the formula:

capped_raw  = min( raw_level, 99 )
party_level = round( 81 + (capped_raw - 81) x 2 / 3 )

See Adjusted Levels for details.

Monster Lv Monster Lv Monster Lv

Ancient Mummy
70
Apocalypse
71
Majoruros
71

Frus
73
Goat
73
Ferus
73

Ferus
74
Skogul
74
Incubus
77

Aliot
77
Alicel
77
Acidus
78

Nightmare Terror
79
Archdam
80
Dimik
80

Medusa
80
Dimik
80
Acidus
80

Dimik
82
Succubus
84
Dimik
86

Owl Duke
88
Owl Baron
93
Baroness of Retribution
93

Lady Solace
93
Mistress of Shelter
93
Dame of Sentinel
93

Skeggiold
93
Skeggiold
93
Cecil Damon
100

Howard Alt-Eisen
100
Eremes Guile
100
Margaretha Sorin
100

Seyren Windsor
100
Kathryne Keyron
100

The 6 monsters shown at level 100 (Cecil Damon, Howard Alt-Eisen, Eremes Guile, Margaretha Sorin, Seyren Windsor, Kathryne Keyron) are fixed at level 100.